
Source: Blizzard Games
The use of virtual environments is becoming increasingly popular, so much so that even Penn State has been bitten by the virtual bug. The adult education program at Penn State is exploring using virtual environments, such as those on Second Life, to use for teaching and marketing opportunities. Penn State has actually purchased (using real money) virtual land to explore this venue. Professors in the education department have created avatars, or virtual characters, for which they enter the site and chat with students. The feedback from students on this unique means of education has primarily been positive according to the university, but it further reveals the increasingly large reliance that Penn State has on technology for education. I already use the internet multiple times per day for quizzes on angel, messages through webmail, and to monitor my progress and attendance in my courses. Who knows how long it may be until students are attending most of their classes through virtual means.
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